Now I know someone knows how to do this because I used to be on tons of ots and one of them made items they customed in, attack players and roam around.
Well I need help making a script for tfs 1.2(for lua) tibia client 10.98(for ids).
How do I make the itemid.1442 and uid.1221 (or is it if item.id == 1442 and item.uid == 1221 then>)?>> (something I don't know how to do.) a soldier that has variable-inputted style hitpoints and attack to varying to degree's, either its like 10 sword or its 40 sword(it can be changed by local edit to the lua file) and make it follow players if a trigger happens such as the pull of a lever by, + make it follow PARTICULAR players by name if inputted in a book and set on a table and then a player pulls a lever and I need it to have variable(definable) speed to move to positions(that would be defined in lua as xyz pos but labelled "The trees", "the forest" , "Black Castle" etc, all over the map that can be set in the book with the lever next to it to search out a player to assassinate them. I'm trying to make a cool bounty system and more when I figure how to script with lua again. I'm a little confused because things have changed so much with lua since when I used to script with it, everything seems different and I have to re-learn to how to lua ot script.
Does this have anything to do with what I'm trying to do:
is there a way to change the item into a creature? and check if its a creature so it can use monster functions?
I know this part how it could use the players name.
Also, is there any extremely comprehensive guides on learning luascript for TFS 1.2?, there used to be on OTFans.net which is down now... I'm so sad. The monster creator for the .dat is gone and so much other great stuff and people. It's very hard to learn how to script just by looking at scripts all day, I'd like to be scripting in hours, not months. Trying over and over again to figure it all out.
Also, does a lua function require the use of ALL of its parameters or can some be left out?
Thanks for your help.
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War and only war!
Map changes every 30 minutes. Real tibia map with custom areas.*1 see below
Custom anti-bot client, smooth running while using items
Very small decrease in attack spells. (1.6 seconds)
Extra cap for leveling up
Soul points for kills, use them for powerful spells*2 see below
Items for kills
No donor items
1 * The maps currently include; Thais, Venore, Carlin, Ab'dendriel, Edron, Darashia, and Rookguard. As of now, these towns are unfinished and have only been edited a small amount. There are plans to add at least 1 custom map.
2 * 1 soul point for each frag. 3 soul points for ultimate explosion, 1 for energy wave, 1 soul points for paralyze, 1 soul point for poison storm. Currently planning to make 1 power bolt conjurable with soul points (ex. 80-120?)
IP = classicwar.zapto.org
Port = 7171
Client = 7.4-7.72/Custom
Hosted = PA, USA
Exp rate = Staged/Custom
Runes/Ammo = Infinite
Loot rate = 1x
Server Type = War
Skills/Magic = 0
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